Building / installing “research” software is always fun. OP was better than most as far as the building goes. There isn’t a way to install it (at least not through the build system) so we’ll leave that part out. For posterity the code I’m using is a tarball they put up on google code back in October . I had hoped to use the svn tree that they advertise  but it’s just an empty directory, no code.
Their directions are pretty good. I started from their google code wiki page that has directions for doing the install on Ubuntu. I did the install on a Debian Squeeze system that I’m running as a VM on my laptop. OP uses the WebKit rendering engine and those of you familiar with building WebKit already know how long it’s gona take me to build this in a wimpy little VM 🙂
The first time running OPs build script it will fail. There’s a bunch of development software you’ll need that’s not part of a default Squeeze install. Save yourself some time and just
apt-get install these packages:
apt-get install gcc g++ flex bison gperf qt4-qmake libqt4-dev libsqlite3-dev libphonon-dev libxext-dev x11proto-xext-dev libfontconfig1-dev
Some of these libraries like libphonon-dev and libxext-dev were discovered as dependencies through trial and error. I mean to say I ran the build script, it errored out with some cryptic error like a missing header file like
SomethingPhonon.h and then I
apt-cache searched for a development package with the keywords
dev and found the right one. Trial and error is pretty time consuming when you’re compiling this on a very low powered machine. Some additional packages may be pulled in as dependencies but the above list should be enough to get you what you need. If you run into any problems recreating this let me know in the comments.
OP recommends that you install Qt directly from Nokia but everything built fine for me using the Qt4 shipped with Squeeze. There are webkit and libqt4-webkit packages on squeeze and I tried these first. I’m pretty sure the libqt4-webkit package is missing some headers that OP needs since the build failed looking for headers that are supplied in the Qt bindings from the WebKit source tree. Nothing’s perfect, just use the WebKit source and the Qt4 bindings that comes with it.
This is the part where I start complaining about building WebKit. Not just how long it takes (that’s my laptops fault) but the crazy build system. I guess I’ve been spoiled by all the great open source packages out there that build with the standard
./configure && make && sudo make install. Webkit ships with an autobuild.sh which will bootstrap the standard gnu autotools infrastructure but it will only build the WebKit core, it won’t build the Qt bindings we need for OP.
OP goes above and beyond in that they ship a script that downloads the WebKit code from the “nightly build” that OP was developed against ). It applies a set of patches too.
You can build WebKit through the script supplied by OP or you can do it yourself. If you chose the latter all you need to do is:
tar jxvf WebKit-r48592.tar.bz2
mv WebKit-r48592 web-app/WebKit
cd WebKit; cat ../webkit_patches/*r48592.diff | patch -p0; cd ../
./web-app/WebKit/WebKitTools/Scripts/build.sh --qt --release
That’s downloading the right nightly build, extracting it, renaming the directory (OP has this path hard coded in their scripts), patching it and running the build script. I did this manually because the build kept failing and I wanted to narrow down the problem. Even with all of the right libraries installed I was getting a strange error from g++ indicating that there was a bug in the compiler itself:
g++: Internal error: Killed (program cc1plus)
Please submit a full bug report.
See <file:///usr/share/doc/gcc-4.4/README.Bugs> for instructions.
make: *** [obj/release/FrameLoader.o] Error 1
make: *** Waiting for unfinished jobs....
make: Leaving directory `/home/myuname/opbrowser-release-2009_09_30/webapp/WebKit/WebKitBuild/Release/WebCore'
make: *** [sub-WebCore-make_default-ordered] Error 2
Google for this error real quick and usually the problem is the machine that’s doing the compile running out of RAM. There are some great mailing list posts with people compiling glibc on a system with 32MB of ram with 128MB swap space. That makes my VM look like a super computer (512MB of RAM and a 1GB swap disk). My first reaction was then to think that there was no way I was running out of RAM.
So how to test this? Run the build again and this time run in parallel the command
free -m -s 2. This will poll your RAM and swap usage every 2 seconds printing some info to the console. Sure enough the build was using up all of my RAM and swap which is pretty ridiculous IMHO.
So just throw more ram at it right? Getting KVM to give this VM more RAM take a restart so we get on that giving it 1GB of RAM (double what it had previously) and leave the 1GB of swap alone. FAIL,
free still shows us running out of both RAM and swap.
OK no messing around this time. On my host system I allocated a 5Gb KVM logical volume and passed this to the VM as an additional hard disk (another restart of the VM). I then dropped the old swap space and set this 5Gb disk as swap. This turned out to be enough. Watching
free showed my swap usage going well over 2Gb … jeez that greedy. Something in this script is assuming that my system is pretty beefy.
One final problem I ran into was a significant number of undefined references turning up in the final linking. This is from the build failing so many times previously. Typically you’d hope the build system would rebuild anything that fails but that’s not the case here. In fact even if you run the build script with the
--clean switch it doesn’t clean the enough to remove broken object files. I had to manually delete the
WebKitBuild directory which is under the WebKit root and rebuild WebKit one last time. You’ll see this message when you’re done:
WebKit is now built (2h:45m:25s).
To run QtLauncher with this newly-built code, use the
That’s right, almost 3 hours to build this beast.
In comparison to WebKit, building OP was a breeze. The only additional libraries were a few from boost . These are as follows.
apt-get install ant sun-java6-jdk libboost-dev libboost-regex-dev
Installing libboost-regex-dev will pull in a bunch of boost dev packages one of which is libboost-dev. I’ve included libboost-dev in the list above just for completeness.
I’m pretty sure the OpenJDK java packages would work but since we’re trying to minimize the possible problems we may run into I just grabbed the “non-free” sun packages. That way if I end up having to get in touch with the guys that wrote OP with a question / problem they won’t have the opportunity to say “we don’t support the OpenJDK packages, make sure you’re using the genuine Sun (Oracle?) Java”. If anyone gives this a go with the OpenJDK packages let me know how it turns out in the comments.
Once you’re done accepting the licensing agreement ::sigh:: run the build script and OP should be good to go. OP ships with a build script in its root named
build.sh. Agian this makes some assumptions about your system since it passes
-j4 flag. This is generally the option you’d pass to
make if you’ve got 2 CPUs. Since my VM only has one I went through and removed it:
cat build.sh | sed 's/-j4//' > build-single.sh
Then run it and you should be good to go.
I couldn’t figure out how to actually install WebKit once it was built. OP takes this on by setting LD_LIBRARY_PATH and DYLD_LIBRARY_PATH environment variable in its launch script to contain the WebKit release library directory:
web-app/WebKit/WebKitBuild/Release/lib. There is also a hard coded reference to that path in some of OPs Makefiles.
This can cause a problem if you don’t pass the WebKit build script the
--release flag (like maybe you built it with
--debug instead). OP won’t build right in this case. It will fail complaining about a bunch of undefined references. If you do this by mistake and you don’t want to rebuild WebKit (because it takes around 3 hours) you can just use a soft link.
So now it’s built. This post is long enough so I’ll comment on running OP next time.